Dynamic Warp Formation

Visualizing how advanced GPUs merge threads post-divergence to save cycles.

Base Cycles
0
DWF Cycles
0
Cycles Saved
0

Branch Configuration

Set which path each thread takes after divergent Block A. Green means Path B, Purple means Path C.

Warp X (Blue)
Warp Y (Pink)

Conceptual Info

Baseline SIMT: When warps diverge, they execute each taken path serially. Partially empty warps waste clock cycles.

Dynamic Warp Formation (DWF): Threads from different warps at the same PC are merged into new full warps, dramatically improving throughput and saving execution cycles.

Block A (Start)
Block B (Path 1)
Block C (Path 2)
Block D (Merge)

Baseline Time (SIMT)

Dynamic Warp Formation